Factsheet

Developer:
Jellyfish Games
Based in Montreal, Canada

Founding date:
April 14th, 2013

Website:
jellyfish.games

Press / Business Contact:
info@jellyfish.games

Social:
twitter.com/jellyfish_games
facebook.com/astrobasecommand

Releases:
Astrobase Command

Address:
1710, rue Cartier
Montreal, Quebec
Canada

Phone:
1-514-945-7704

Description

Jellyfish Games is an independent Montreal-based game company made up of a worldwide team of industry veterans. We develop games that reflect our own tastes: deep, system-driven games with a focus on rewarding creativity, cleverness and skill. We want our audience to walk away with memorable experiences and more than a few laughs!

History

Foundation

Jellyfish Games was started in 2013, in a Montreal coffee shop. A passionate group of game developers, not content with making games by day, met up every Tuesday night to show off side projects and collaborate. David Williams eventually pitched us a game he had been dreaming about since 2009, Astrobase Command. We immediately fell in love with it! Four of us decided to form a team and focus our spare time building a prototype. When we started showing it online, we found our people in the sci-fi community. We fell in love with this way of making games and there was no going back. We dove headfirst into running a Kickstarter campaign.

Growing Pains

While our original estimates were 3 to 6 months to launch a campaign, we didn't account for the many disasters that befall young studios. From losing half the team to building our trailer ourselves (hours of Dave screaming at Windows Movie Maker mysteriously wrecking his Windows install), it pushed our campaign launch window into the Holiday period. This will always stay high in our Billboard List of Bad Ideas. But with a reduced team working way outside their comfort zone, we were burnt out and desperate to see our work pay off. While that campaign failed to meet its goal, a few pretty great things happened: we met Max Shields (now the team’s producer/vector artist/designer/enforcer) after he backed us on Kickstarter at our highest tier and we got greenlit on Steam in a week and a half, back when Greenlight was still Indie Purgatory.

Keep On Trucking

We stuck with it and decided we needed to make this studio work. Luckily, we met Daniel Dahl, a mega-talented artist from Sweden. He injected new energy into the project and we were off to the races! We decided to self-fund the project by quitting our day jobs and taking games consulting contracts with clients in Montreal and abroad.

Today

As the project nears its first commercial milestone, we are coming back to Kickstarter on April 25th, 2017! This funding will allow us to focus entirely on delivering the game and to start the next chapter in this studio's history.

Projects


Videos

Astrobase Command - Kickstarter Trailer YouTube


Images

download all screenshots & photos as .zip (8MB)
ABC_KS_PressKit_01_Shot_02.png
ABC_KS_PressKit_01_Shot_01.png
ABC_KS_PressKit_01_Shot_03.png
ABC_KS_PressKit_01_Shot_04.png
ABC_KS_PressKit_01_Shot_05.png
ABC_KS_PressKit_01_Shot_06.png
ABC_KS_PressKit_01_Shot_07.png
ABC_KS_PressKit_01_Shot_08.png

There are far more images available for Jellyfish Games, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


logo
logo

Awards & Recognition


    Selected Articles

    • "Astrobase Command looks great [...] and should present plenty of chances to behave like a terrible space-bastard."
      - Adam Smith, Rock Paper Shotgun

    Adam Blahuta on Twitter
    Personal Twitter for Adam Blahuta (@adam_blahuta) available at twitter.com.

    Dave Williams on Twitter
    Personal Twitter for Dave Williams (@Dave_Astrobase) available at twitter.com.

    Daniel Dahl on Twitter
    Personal Twitter for Daniel Dahl (@Polygonatron) available at twitter.com.


    Team & Repeating Collaborators

    Adam Blahuta
    Development and Business

    Dave Williams
    Design and Programming

    Daniel Dahl
    Art and Programming

    Max Shields
    Production


    presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks