Activate Homing Beacons: Calling All Spacers

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Activate Homing Beacons: Calling All Spacers

Postby Max Shields » Fri Apr 07, 2017 5:46 pm

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A quick update on our work this week:

Daniel and Max have been been tackling the prep for the Kickstarter, working on the trailer, and the project introduction video, among other things.

Dave has been tackling more procedural design matters than you can shake a stick at, while Adam has busily been developing the tools we need to get the most out of our trailer work.

We have also been working with our friends over at Orb Soundwerx to create a wonderfully original track of trailer music.

It's been a week since we announced our imminent return to Kickstarter on April 25th. We're energized by the support you've shown us thus far.

But we can't do this alone. The best ideas in the world still need champions to draw backers' attentions to crowdfunded projects. In fact, 80% of all games released on steam were published after we ran our first Kickstarter.

Steamspy's stats show that 80% of all games on Steam have been released in 2014 or after. Source: Steamspy

We'll need your help to sound the clarion call and let the world know about Astrobase Command's return on Kickstarter.

How can you best help right now? Let your friends and family know about the campaign. Turn them into our champions, the super-fans that will be needed to launch the Kickstarter.

Also, make sure you join in the conversation at the Kickstarter Command Center in our forums. We love to hear your ideas and will probably bounce a few of our own off of you.

Working as one, there's nothing we can't accomplish!

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