Weekly Dev Update - July 1st, 2016

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Weekly Dev Update - July 1st, 2016

Postby Daniel » Fri Jul 01, 2016 9:27 pm

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Happy Canada Day!

Hi Guys!

This week I've been doing my final (fingers cross) trait-naming pass, which is kind of a giant word puzzle because it intersects with the word themes in the word bank, and also all the ways in which traits are connected to each other.

Hi Everybody!

This week I've kept at it with the light system, it's getting pretty close to finished but there's no point in showing it off to you guys until it's fully hooked up to the gameplay.

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