Hooray! We passed the 25% mark last night, and by start of our fourth day, we're standing at 26%. We're pumped and we thank you for the huge part you're playing in helping Astrobase gain momentum. We're not out of the asteroid field yet, though. We'll be discussing ways you...
If you followed our blog circa 2013, you'll remember we used it for many other things besides weekly development updates. We tackled issues about our industry, game design, and running a small game studio. We scaled back on these after a while because they detracted from our progress on Astrobase...
Daniel - @Polygonatron Hi everybody! This week I got to continue doing creative work. It's always great to get a chance to do some fun work since due to the nature of games and indie game development much time can end up going to addressing technical concerns and business stuff....
You, fine members of the Astrobase Command community, have asked for a bit of big picture visibility on our progress since we’ve started and a better sense of where we are heading. It's hard to believe that it's already been almost 2 years since we launched the Kickstarter for Astrobase...
Hey everyone! Things have been a little quiet while we’ve been waiting for our baggage to clear customs after our holidays on the family obligation planet of Laguna Prime. But we’re back now, and our January 7th Greenlighting on Steam has filled our solar sails with plenty of wind. We’re...
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