AI Brain Surgery: The Urinary Tracks – Astrobase Gamedev Update – 24 February 2017

Posted on February 24, 2017 by Max Shields

Adam – @adam_blahuta

Hey Space Friends!

This week, I finally got started with my latest round of brain surgery! I was able to integrate a new decision making approach and started implementing the actual behaviors. Currently, all the characters can do is wander around and pee themselves, but it’s a start!

Max – @Max_Shields

Hi everybody, this week has been loaded with a lot of work, none of which is overly thrilling to speak of here because it involved everyone’s favourite word: administration. Yay, administration!

On an altogether different note, I very recently retired from the military and am finally able to fully devote my energy to Jellyfish Games. Let me tell you that this feels fantastic! I’m looking forward to ever more adventures in gamedev.

Daniel – @Polygonatron

Hi everybody!

This week started out with me doing admin-type stuff mostly. However towards the end of the week I finally got the chance to work a bit on in-game assets as a new section needed to not be a debug mesh. It’s always fun to get back to making the art for the game!

Dave – @Dave_Astrobase

Hey guys! this week have been doing a final pass over the Personality System data. It’s looking really good :)!